We’ve heard the phrase ‘moving mountains‘ at some point in our life, referring to a difficult challenge or obstacle in life we’re about to face. But in the graphically quaint world of combination-madness that is Little Alchemy 2, creating and moving mountains is much easier.
With the guided help provided neatly in this article, you’ll be a mountain expert in no time. A tip to help you learn along with the article is opening another tab with Little Alchemy 2, this way you can practice in real-time while learning. Or if you prefer to read through first and then practice, that’s cool, whatever works best for you!
Now as you may know if you’ve played Little Alchemy 2 before, there are typically several avenues of creation you can take to get to the final destination of combination you’re looking for. For this article, we’ll be looking at 2 different ways to create a mountain.
Each has a key element and with that particular element, there are shortcuts to creating a mountain. We’ll break each of these ways down into a simple formula for you to follow, these options will be easy and entertainingly challenging for both beginner Little Alchemy Scientists and experienced players.
Each option has its own benefits of either timeliness or creating even more elements in the process; no matter your collective knowledge level with Little Alchemy 2, this article will help you through.
Method 1: The Earthquake Way
The first option we’ll be looking at has the key elements of an earthquake, with the earthquake there are then 2 different ways to combine and create a mountain. First, let’s understand how to get an earthquake in your righthand element column.
- Energy: Fire + Fire
Energy + Earth = Earthquake
Dragging out 1 earth and then adding 1 energy on top of it will miraculously create, our key element, an earthquake.
Now that we have our earthquake, we can see the 2 different ways in which we can create a mountain. The 1st will be fairly simple, but the 2nd will take a bit of extra work. Worth it though for the cool new elements you’ll create!
Earthquake + Earth = Mountain
Presto! You’ve got your mountain!
Now for this way, we’ll need the elements of an earthquake and a hill which requires some extra steps. Up for the task, mad scientist?
For this recipe of a hill, you’ll need the elements Big and Boulder, and we’ll create those right now; these will also come in handy later!
Planet + Philosophy = Big
If you are starting from scratch with your elements or you have not yet unlocked Planet and Philosophy, here are the quick and easy steps to get them!
Planet Steps [Continent + Continent = Planet]
- Earth + Earth = Land
- Land + Land = Continent
- Continent + Continent = Planet
Philosophy Steps [Human + Idea = Philosophy]
- Earth + Water = Mud
- Air + Air = Pressure
- Pressure + Earth = Stone
- Mud + Stone = Clay
- Water + Water = Puddle
- Puddle + Puddle = Pond
- Pond + Pond = Lake
- Lake + Lake = Sea
- Sea + Sea = Ocean
- Ocean + Earth = Primordial Soup
- Clay + Life = Human
- Planet + Planet = Solar System
- Solar System + Solar System = Galaxy
- Galaxy + Galaxy = Galaxy Cluster
- Galaxy Cluster + Galaxy Cluster = Universe
- Universe + Human = Science
- Science + Science = Idea
- Human + Idea = Philosophy
Take a breather, you just completed a lot of steps and you got even more elements in your tool column!
Alright, now you can finally combine your newfound elements of philosophy, and planet to create big. With the other elements you just unlocked you may also use these combinations:
- Planet + Philosophy = Big
- Solar System + Philosophy = Big
- Galaxy + Philosophy = Big
- Galaxy Cluster + Philosophy = Big
- Universe + Philosophy = Big
We now have our big element, let’s get that boulder!
Boulder Steps [Earth + Rock = Boulder]
- Life + Primordial Soup = Bacteria
- Bacteria + Philosophy = Small
- Small + Earth = Pebble
- Pebble + Pebble = Rock
- Rock + Earth = Boulder
Did you notice how much the steps cut down once you have a lot of elements unlocked?
Having the life and primordial soup elements that we unlocked earlier saved has a lot of extra steps, with how the game is designed it’s worth going the extra mile of longer steps to gain more knowledge and elements. Plus, it’s pretty fun!
And now the grand finale of the 2nd way, you may do the honors:
- Big + Boulder = Hill
- Hill + Earthquake = Mountain
Method 2: The Hill Way
The last option we’ll be exploring actually has a key element from our previous mountain recipe, and that is the Hill element! Since we already have quite a lot to work within that handy-dandy righthand column of elements, going through these steps should be a breeze.
There are 4 simple and quick ways to create a mountain from the hill element, and they are as follows:
- Hill + Big = Mountain
- Hill + Earth = Mountain
- Hill + Hill = Mountain
- Hill + Earthquake = Mountain
Why, isn’t it crazy that even combining the two main ways to create a mountain in itself creates a mountain?! But I suppose, that’s the wonderous mad genius to be found in Little Alchemy 2.
Before you get going on your combinations and creations, let’s leave off on something even cooler that you can create with your freshly discovered mountain. How about an adorable little Alpaca of your very own?
1 Alpaca, Coming Up!
The very basic formula for an alpaca in Little Alchemy 2 is Mountain + Sheep = Alpaca You’ve got the mountain, let’s get you that sheep. 2 cute fuzzballs for 1, what a deal!
Sheep Steps [Hill + Livestock = Sheep]
- Life + Mountain = Animal
- Earth + Life = Soil
- Plant + Human = Farmer
- Farmer + Animal = Livestock
- Livestock + Hill = Sheep
Hooray! You now have a cute wee sheep, and now you can combine the sheep and mountain to create a cool little alpaca. As you continue to play this revolutionary science combo game you, amazingly enough, get this epiphany feeling of all the elements that surround us in our lives, and the creativity that we can embrace every day.
Let your imagination run wild with the seemingly endless possibilities that Little Alchemy 2 has in store, you never know what you might accidentally combine and create next!