How to Make Bullet in Little Alchemy 2

Certainly, we can all agree that guns are one of the most powerful weapons ever created. But, without one thing, guns are useless and at that point, any other melee weapon will prove much better. That is, guns are useless without bullets.

The sole purpose of guns is to shoot the bullet loaded into them. Hence, guns will have nothing to shoot without bullets. Whereas, bullets are projectiles made of a variety of materials such as copper, steel, etc.

Nevertheless, bullets come in a variety of shapes, sizes, and weights depending on the gun used to shoot them. And, it’s possible you are interested in manufacturing bullets for different purposes. Hence today, we will be obtaining the Bullet element in Little Alchemy 2.

Moreover, it’s really easy to obtain Bullet as we just need to contain the Gunpowder element using a different element. And in this case, we will be using the Metal element. But, you can take a look at the below list to choose any method you prefer.

So without further ado, let’s get right into some alchemy, shall we?

Walkthrough for Bullet in Little Alchemy 2

Step 1: Create Metal

As we talked about before, different materials are used to manufacture bullets. Consequently, we will be using the Metal element to design the container of gunpowder. Also, having Metal is useful as it allows players to create lots of elements.

In short, you can obtain the Metal element as shown below:

  • Earth + Fire = Lava
  • Lava + Air = Stone
  • Stone + Fire = Metal

Well, let’s get creating some gunpowder now, shall we?

Step 2: Create Gunpowder

Nevertheless, gunpowder is the most important ingredient while creating bullets. However, did you know modern bullets don’t use gunpowder aka black powder? Hence, modern bullets use a type of smokeless gun powder.

Whereas, follow the below steps to obtain the Gunpowder element:

  • Air + Earth = Dust
  • Dust + Fire = Gunpowder

Wooh! We are just one step away from manufacturing our own bullets.

Step 3: Create Bullet

Above all, Little Alchemy 2 allows players to have fun without worrying about details. Hence, all we need to do is combine Metal with Gunpowder to acquire the Bullet element. Sounds simple enough?

Nonetheless, the below step will help you obtain the Bullet element:

  • Gunpowder + Metal = Bullet

Congrats! You have successfully obtained Bullet but your journey isn’t over yet.

Alternative Ways To Obtain Bullet

Above all, the main objective of Little Alchemy 2 is to use different ways to get the same task done. Hence, our next step is to explore alternative ways we can use to create Bullet. And worry not, it’s going to be fun as we will be using different elements.

To sum up, you can obtain the Bullet element in the following alternative ways:

  • Gunpowder + Container = Bullet
  • Gunpowder + Steel = Bullet
  • Gunpowder + Tool = Bullet

Give yourself a huge pat! You have mastered all the ways of obtaining Bullet.

Elements You Can Obtain Using Bullet

Therefore, it’s time to move on to the next step of using the Bullet element to obtain even more elements. Further, keep in mind that there’s always something we can look forward to in Little Alchemy 2.

In the same way, you can use the Bullet element to obtain the following elements:

  • Bullet + Armor = Bulletproof Vest
  • Bullet + Bow = Gun
  • Bullet + Container = Gun
  • Bullet + Human = Corpse
  • Bullet + Metal = Gun
  • Bullet + Steel = Gun
  • Bullet + Wood = Arrow

Nevertheless, if you want to keep adventuring and exploring, Little Alchemy 2 welcomes you.


Most importantly, Little Alchemy 2 wants its players to let our their creativity and imagination to explore more of its world. Perhaps there might be secrets that nobody knows. And, it’s your job to reach the deepest depths of Little Alchemy 2’s sea.

In addition, you can try unlocking different content packs. Moreover, they contain elements that are unavailable otherwise and are based on different things from the real world. For instance, you can take a look at the ‘Myths and Monsters’ content pack using our guides on Deity, Evil, Immortality, etc.

Finally, feel free to rely on us just in case you need help navigating the path to your destination. And as always, we will be cheering for you. So, keep exploring, adventurer!